#GhostInTheShell Motoko Kusanagi
Slam Dunk x Jordan Brand Second Teaser
Anonymous said: do you think you are doing good in the world by working on games? given that there are so many other ways to change the world? not trolling, I just don't understand the industry very well and am looking for your genuine opinion.
This might be the most difficult question I’ve gotten in my inbox. I wish that you didn’t ask this question anonymously, because I merely find it interesting, not offensive. I suspect you’re someone I know as well. :P
Do I think I’m doing good in the world by working on videogames? This is a complex question that deserves a complex answer. I don’t think that currently at the level I’m working at and the pace I’m working at that I won’t be changing “the world” any time soon. I will, however say that while I think saying that “games can change the world” is one of those things for people who are looking to legitimize their time and effort creating art. I won’t say that games can change The World.
I will say that a game can change A World, just like a book or film can change A World. Not “The World”, a world. A personal world, a personal perspective and reality. They have the power in similar ways that other mediums do to change the outlook for people or to provide a way to escape their situation. They have the power to educate people in a unique way that film or books can’t do, but those things are not without their own strengths.
Do I think I’m doing good in the world by working on games? Right now the answer is no. The answer is no because the projects that I think can do good in people’s lives, at least when it comes to my own productions, are not done yet.
There are so many other ways to change the world. I think science, more particularly, space travel and other space-based technologies are the most important things in the world to pursue. And I mean that they are paramount. I believe space exploration is the most important thing we can pursue as a species.
That of course will sound trite or uneducated when there are so many horrors and so many Worlds that need changing before, you might think, that need improvement before we can even consider space travel and colonization.
I attempted to find a video from a few years for this response. The video is of a group of expeditioneers who visit a tribe in I believe Papua New Guinea who have not seen outsiders since the 1970’s. The shaman of the tribe asks the leader of the expedition, a journalist I believe, the following question:
Do people still go to the moon?
This question stuck with me. He asked if people still go to the moon, and as he goes on the explain, if I remember correctly… He thought it was the most incredible thing he had ever heard. People who went to the stars. Who lived on the moon!
Do I think what I do is as important as something like inspiring a culture, The World. Even if I make things that change The World, it will be a minor footnote in the annals of history.
"I pretty much love every video game."
"What’s something you’ve learned from video games that you can apply to real life?"
"Never trust the bad guy."
"How do you know if it’s a bad guy?"
"Because he’ll ask you to get in his car."
Samus doing her morning routine before going out to smash some faces. Wonder what she’ll be wearing today? I guess she’s got a couple of choices. owo/
This piece was drawn for the upcoming fighting game themed gallery, tournament, and charity “The Art of Fighting”
More info on their FB page: https://www.facebook.com/aofabq
and twitter: @aofabq
If you are near Albuquerque New Mexico, you should check it out!
They will also be streaming on Saturday: http://www.twitch.tv/nmism
Playstation All-Stars Battle Royale: Tournament Showdown #13 Puppeteer Cup (1v1 Tournament)
Please forgive this little post if you don’t care about competitive multiplayer design. We can still talk about storytelling after this, I promise!
Soraka, designed by Vesh
Healers. Healers healers healers.
We’ve talked a bunch previously about healing being an (ironically) unhealthy mechanic in League. If hurting your enemies is fun – and it totally is – then presumably seeing them get unhurt is… unfun?
What a completely misguided approach to game design. The designers don’t personally find the style of play engaging for themselves so they simple remove the style of play from the game completely. There are 121 characters in the game, and to homogenize them into one playstyle is very simply a poor design choice. There’s room for all styles of play, especially with a huge cast like this. I didn’t want to play the rest of the cast because this character fit perfectly into my playstyle. I’m reconsidering playing the game again any time soon.
P.S. high level players didn’t think the character was overpowered in anyway, in fact, they believed her to be weak. I was in a 8 game win streak.
P.P.S. The comments section on the source should help you to understand how fundamental the changes are to the character, and what it means to people. No one is saying anything nasty down there either.
PlayStation TV will support almost 700 games when it releases to North America next month ⊟
Remember PlayStation TV, the microconsole that lets you play PS Vita games — along with digital PSP, PlayStation, and PC Engine titles you purchased for the handheld via PSN — on your television? I keep forgetting it’s coming out, but the system releases in North America on October 14 and Europe/Australia on November 14.
Sony put out a list of the nearly 700 games the microconsole will support on day one. Spelunky, Danganronpa, Dragon’s Crown, and Persona 4 Golden are on the list, and Minecraft is also planned for support, so I’m happy.
You can preorder the $99.99 console online now. Sony is also releasing a $139.99 bundle that will include a DualShock 3 controller, an 8GB memory card, and The Lego Movie Videogame. Walmart will have an exclusive bundle with all of that, plus Sly Cooper: Thieves in Time, for the same price too.