1. 4 months ago  /  0 notes

  2. Wonderfully candid interview with the director of Drakengard 3. I’m really looking forward to it.

    4 months ago  /  0 notes

  3. negilim:

After seeing WayForward’s new amazingly cute design of Shantae for their successfully Kickstarted game, Shantae: Half Genie Hero, I was compelled to do an animation of her. She is so adorable! I tried my best to do her justice.

whoa

    negilim:

    After seeing WayForward’s new amazingly cute design of Shantae for their successfully Kickstarted game, Shantae: Half Genie Hero, I was compelled to do an animation of her. She is so adorable! I tried my best to do her justice.

    whoa

    (via hatsuu)

    4 months ago  /  8,245 notes  /  Source: negilim

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    4 months ago  /  17,622 notes  /  Source: chinaism

  5. GameSpy, EA Servers, Nintendo WFC

    Sadly, it’s come to this.

    We’re losing GameSpy.
    Glu, their new parent company is shutting the whole thing down.

    It now falls into the hands of hackers and modders to emulate, tunnel and save these multiplayer games. I’d suggest that this be accomplished much in the way something like X-Link Kai or Hamachi does similar things for virtualizing LAN connections.

    Even more sadly, however, is that many of these games do not even support a LAN option, meaning that we’re probably a few years out from a proper hacking community solution to this issue.

    Hackers are the only people who can save these games now.

    Along with countless PC and PS2 games, every single DS game and almost all Wii games will go offline as well. 

    This means that the Nintendo WFC will have to be emulated or somehow goofed. I’m no networking programmer, but I assume this will involve a LOT of lying to your Wii and DS.

    There’s already one modder solution for some of these issues for a very small number of PC games made by EA. It doesn’t seem quite like the golden solution we need for the overall Gamespy issue, but I figured I’d link you to it anyway — http://forums.emulatornexus.com/bf/

    Emu Scene people.
    Videogames need your help once again.

    4 months ago  /  0 notes

  6. dataerase:

It’s come to my attention that H.R. Giger passed today. This gif I did last year definetly has a lot his art’s spirit in it, and I figured it’d be appropriate to reblog it again for people to see.

    dataerase:

    It’s come to my attention that H.R. Giger passed today. This gif I did last year definetly has a lot his art’s spirit in it, and I figured it’d be appropriate to reblog it again for people to see.

    4 months ago  /  206 notes  /  Source: dataerase

  7. EQUATEUR // THE LAVA

    4 months ago  /  0 notes  /  Source: vimeo.com

  8. 4 months ago  /  1 note  /  Source: vimeo.com

  9. Flying Lotus (feat. Laura Darlington) - Phantasm

    4 months ago  /  0 notes  /  Source: vimeo.com

  10. dear weirdos, please sell yr games

    pathofnowandforever:

    1. capital is a totalizing system

    a lot of us making weird games about feelings and real human situations and w/e also happen to have radical politics that tell us that capital is destructive and shitty. but, and this is kind of an obvious point, you need food and shelter, so you need money. selling your art on a small scale is not the kind of participation in capital that anyone has any right to shame you for. and it turns out that anticapitalist politics are often some of the least-examined part of communal radical ethics — they’re articulated in a very nebulous way that ends up justifying a lot of mistreatment towards artists. see also the idea that money corrupts art and that the only pure work comes from poverty and suffering. to put it simply, that’s an incredibly toxic bullshit idea. you need to believe that your work is work, and that it’s worthy of compensation.

    2. people want to pay you

    folx doing nontraditional work in games also tend to have an ethic of accessibility when it comes to the things we’re making. probably most of the people we want to reach with our work are also marginalized and we might worry that by gating access to it by charging money, we’re denying them the ability to experience it. this is a real concern and something you’ve got to think about. but here’s the thing: if you’re a marginalized person making art that speaks to your experiences and is relevant to others’, people probably want to pay you anyway. you can always work out trades, discounts, and giveaways on a case-by-case basis.

    3. you have a right to

    i kind of already made this point above but it’s so important i want to say it again: you have the right to charge for your work. it doesn’t matter if you’ve put out similar work for free, if other people are putting out similar work for free, if you don’t feel like it’s ‘worth’ charging for (and let’s not forget how ideas of worth are socially patterned and so many of us as marginalized people have been taught to see our ideas and work as worthless). when you charge for your work you are not asking for a donation, you’re asking for compensation for your labour, which you deserve.

    there are an infinite number of ways to justify our own sense that selling our work is unfair or wrong (‘well, it’s digital so it doesn’t cost me anything to reproduce’, ‘there are other more marginalized people who should be getting paid first’, etc.). but when it comes down to it, you are always already participating in capital, people probably already want to give you money (so that you can do more good work, because again, material suffering is not the wellspring of art), and despite what’s been ingrained in you as a marginalized person, your ideas and work have value. please sell yr games, because i want to buy them.

    4 months ago  /  143 notes  /  Source: pathofnowandforever

  11. I still love the way PC-Engine games look. 

    4 months ago  /  0 notes

  12. Someone made a gif of my old geometry teacher. 

    Someone made a gif of my old geometry teacher. 

    4 months ago  /  187 notes  /  Source: baumtown

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    4 months ago  /  661 notes  /  Source: animeclay

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    4 months ago  /  2,371 notes  /  Source: animeclay

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    4 months ago  /  51 notes  /  Source: scrappadoir