1. dear weirdos, please sell yr games

    pathofnowandforever:

    1. capital is a totalizing system

    a lot of us making weird games about feelings and real human situations and w/e also happen to have radical politics that tell us that capital is destructive and shitty. but, and this is kind of an obvious point, you need food and shelter, so you need money. selling your art on a small scale is not the kind of participation in capital that anyone has any right to shame you for. and it turns out that anticapitalist politics are often some of the least-examined part of communal radical ethics — they’re articulated in a very nebulous way that ends up justifying a lot of mistreatment towards artists. see also the idea that money corrupts art and that the only pure work comes from poverty and suffering. to put it simply, that’s an incredibly toxic bullshit idea. you need to believe that your work is work, and that it’s worthy of compensation.

    2. people want to pay you

    folx doing nontraditional work in games also tend to have an ethic of accessibility when it comes to the things we’re making. probably most of the people we want to reach with our work are also marginalized and we might worry that by gating access to it by charging money, we’re denying them the ability to experience it. this is a real concern and something you’ve got to think about. but here’s the thing: if you’re a marginalized person making art that speaks to your experiences and is relevant to others’, people probably want to pay you anyway. you can always work out trades, discounts, and giveaways on a case-by-case basis.

    3. you have a right to

    i kind of already made this point above but it’s so important i want to say it again: you have the right to charge for your work. it doesn’t matter if you’ve put out similar work for free, if other people are putting out similar work for free, if you don’t feel like it’s ‘worth’ charging for (and let’s not forget how ideas of worth are socially patterned and so many of us as marginalized people have been taught to see our ideas and work as worthless). when you charge for your work you are not asking for a donation, you’re asking for compensation for your labour, which you deserve.

    there are an infinite number of ways to justify our own sense that selling our work is unfair or wrong (‘well, it’s digital so it doesn’t cost me anything to reproduce’, ‘there are other more marginalized people who should be getting paid first’, etc.). but when it comes down to it, you are always already participating in capital, people probably already want to give you money (so that you can do more good work, because again, material suffering is not the wellspring of art), and despite what’s been ingrained in you as a marginalized person, your ideas and work have value. please sell yr games, because i want to buy them.

    3 months ago  /  143 notes  /  Source: pathofnowandforever

  2. I still love the way PC-Engine games look. 

    3 months ago  /  0 notes

  3. Someone made a gif of my old geometry teacher. 

    Someone made a gif of my old geometry teacher. 

    3 months ago  /  183 notes  /  Source: baumtown

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    3 months ago  /  662 notes  /  Source: animeclay

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    3 months ago  /  2,370 notes  /  Source: animeclay

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    3 months ago  /  51 notes  /  Source: scrappadoir

  7. Demon’s Eye III by Hobby Land Soft

Same

    Demon’s Eye III by Hobby Land Soft

    Same

    (via noirlacsourced)

    3 months ago  /  276 notes  /  Source: noirlac

  8. Say what you want to about the girl, this thing is pretty cool.

    4 months ago  /  0 notes

  9. marvel is so broken yo

    4 months ago  /  0 notes

  10. (via amour-asie)

    4 months ago  /  132,493 notes  /  Source: vicforprez

  11. (via amour-asie)

    4 months ago  /  256 notes  /  Source: princess-fellatio

  12. tinycartridge:

Watch the GDC 2014 Animal Crossing talk for free ⊟
Got 45 minutes to listen to some stuff, perhaps while playing Animal Crossing New Leaf? The recent talk by producer Katsuya Eguchi and co-director Aya Kyogoku has been added to the GDC Vault for free, so you can watch the talk (and see the slides) about the game’s development right in your browser:
Read More

    tinycartridge:

    Watch the GDC 2014 Animal Crossing talk for free ⊟

    Got 45 minutes to listen to some stuff, perhaps while playing Animal Crossing New Leaf? The recent talk by producer Katsuya Eguchi and co-director Aya Kyogoku has been added to the GDC Vault for free, so you can watch the talk (and see the slides) about the game’s development right in your browser:

    Read More

    4 months ago  /  299 notes  /  Source: gdcvault.com

  13. (via restinpeaches)

    4 months ago  /  84 notes  /  Source: lessiconic

  14. 4 months ago  /  344 notes  /  Source: cammadanar

  15. vgjunk:

King’s Bounty: The Conquerer’s Quest, Megadrive.

One of my favorite games to this day.

    vgjunk:

    King’s Bounty: The Conquerer’s Quest, Megadrive.

    One of my favorite games to this day.

    4 months ago  /  51 notes  /  Source: vgjunk